Social Business Team

Takashi Manabe

Senior Research Director, Software/Service Solutions, Data & Analytics, IDC Japan

Lewis Ward

Research Director, XR, Gaming, and Interactive 3D Software

Alejandro Florean

Vice President Consulting & Strategic Solutions, Latin America

Yoko Ono

Research Manager, Software & Services, Research, IDC Japan

Wayne Kurtzman

Research Vice President, Social, Communities and Collaboration

New Research


  • By: 

    • Serena Da Rold Loading
    • Stefano Perini Loading
    • Jessica Goepfert Loading
    • Takashi Manabe Loading
    • Sharad Kotagi Loading
    • Vladimir Zivadinovic Loading
    • Emanuel Figueroa Loading
    • Jing Qian
    • Eman Elshewy Loading
    • Kasturi Rawool Loading
    This IDC study provides a detailed description of IDC's security products segmentation methodology and taxonomy. It should be used as a companion piece for IDC's Worldwide Security Spending Guide data deliverables. Technology suppliers may ...
  • By: 

    • Denise Lund Loading
    • Wayne Kurtzman Loading
    • Oru Mohiuddin Loading
    • Mary Wardley
  • By:  Lewis Ward Loading

    This IDC study forecasts digital PC gaming through 2027 worldwide and in four regions: North America, Western Europe, Asia/Pacific (including Japan), and a combined rest of world (ROW) region. From a gamer perspective, the digital PC gaming...
  • By: 

    • Wayne Kurtzman Loading
    • Amy Loomis, Ph.D. Loading
    • Anu Mehta Loading
    Asana held its Work Innovation Summit in New York City on October 3, 2023. Several hundred Asana customers met with executives at the company's first U.S. gathering since the COVID-19 pandemic. Announcements centered on extending the Asana ...
  • By:  Wayne Kurtzman Loading

    Smartsheet ENGAGE was held in the new Seattle Convention Center, September 19-21, 2023. Sold out over a month in advance, over 3,000 Smartsheet customers and partners from around the world gathered to hear new announcements, but more so, to...
  • By:  Lewis Ward Loading

    This IDC Perspective examines three basic types of video games: paid games, classic free-to-play (F2P) games, and live service games. The performance of these game types is considered from a monthly user, revenue, and mergers and acquisitio...
  • By:  Lewis Ward Loading

    This IDC study examines the cloud-streamed gaming market from 2019 through 2027. It considers users (MAUs), hours of use (in billions), and revenue (in millions of dollars) worldwide in four geographic regions: North America, Western Europe...
  • By:  Wayne Kurtzman Loading

    Salesforce held its annual Dreamforce conference from September 12 to 14, 2023, bringing over 40,000 people to San Francisco's Moscone Center. Key announcements were centered on AI, including the launch of the Einstein 1 Platform and Slack ...
  • By:  Lewis Ward Loading

    The Runtime Fee policy announced last Tuesday (September 12, 2023) by Unity Technologies, a leading game development software and services company based in San Francisco, drew the ire of prominent game studios. IDC does not believe the prop...
  • By:  Yoko Ono Loading

    本調査レポートは、国内キャリアMEC(Multi-Access Edge Computing)サービス市場の見通しについて整理し、2023年~2027年の市場規模予測を行うものである。「キャリアMEC市場の発展の在り方として、基本的には、市場競争と各企業の設備投資に任せるとしても、市場原理にのみ従っていては、データ活用によるマネタイズとキャリアMECへの設備投資の好循環が生まれにくい可能性がある。この課題は、通信事業者が単独で考えるのではなく、長期的ビジョンに基づき、通信業界...

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