target audience: TECH SUPPLIER Publication date: Aug 2024 - Document type: Market Forecast - Doc Document number: # US51353424
Worldwide Cloud-Streamed Gaming Forecast, 2024–2028: Western and Eastern Growth Strategies Diverge
Content
List of Tables
List of Figures
Related Links
Table of Contents
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IDC Market Forecast Figure
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Figure: Worldwide Cloud-Streamed Gaming Revenue Snapshot
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Executive Summary
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Advice for Technology Suppliers
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Market Forecast
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Worldwide Forecast
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Table: Worldwide Cloud-Streamed Gaming Service User, Hours of Use, and Revenue by Screen Type, 2020–2028
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Figure: Worldwide CSG MAUs by Screen Type, 2020–2028
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Figure: Worldwide Average Monthly CSG Use by Screen Type, 2020–2028
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B2B and B2C Vendor Positioning
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Figure: Worldwide B2B Vendors and Vendor Types in CSG
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Figure: Worldwide B2C Vendors and Brands in CSG
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North America Forecast
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Table: North America Cloud-Streamed Gaming Service User, Hours of Use, and Revenue, 2020–2028
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Figure: U.S. User Base Share by Leading OTT CSG Vendor, 2023
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Table: U.S. CSG Usage and User Comparison by Leading OTT CSG Vendor, 3Q23
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Western Europe Forecast
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Table: Western Europe Cloud-Streamed Gaming Service User, Hours of Use, and Revenue, 2020–2028
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Asia/Pacific (Including Japan) Forecast
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Table: Asia/Pacific (Including Japan) Cloud-Streamed Gaming Service User, Hours of Use, and Revenue, 2020–2028
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Rest of World Forecast
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Table: Rest of World Cloud-Streamed Gaming Service User, Hours of Use, and Revenue, 2020–2028
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Market Context
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Drivers and Inhibitors
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Drivers
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Fiber Optic and 5G SA Cellular Network Rollouts
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Rising Customer Accessibility and Reach
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Inhibitors
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Local Gaming Works Just Fine for Most Gamers
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Pricy Hyperscaler Services
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Significant Market Developments
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Changes from Prior Forecast
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Figure: Worldwide Cloud-Streamed Gaming Revenue, 2020–2028: Comparison of September 2023 and August 2024 Forecasts
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Market Definition
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Methodology
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Related Research